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It has a search skill that allows you to see objects on a level from a distance, but other than that, I didn't think it was a great addition to the game. The new character class, the Monk, is sort of a mix between the three existing classes. After you clear the nest from the farmer's fields, he will give you a nice little prize that comes in handy later on. In the Nest levels, you'll find all kinds of squishy, crawly, acid-spewing beasties, including the Lashworms, the Hork Demon (who spawns little bouncing demons out of his (its?) chest, and the Defiler, who is the "Queen Bee" if you will. The Nest is an alien infestation that has grown over the fields of Farmer Lester, one of the new non-player characters. There are two ways to release him, and you'd better choose the right one! On the fourth level of the Crypt you will find Na-Krul. The Crypt is home to many of the new creatures, including the Gravediggers, Liches (these are nasty), and the Devilkin (which were actually coded into Diablo but are only accessible via cheat). In the graveyard next to the church in town, there is an open gravesite that leads down to this new area. I won't go into an exhaustive list of the new elements Hellfire introduces (visit Sierra for a more detailed rundown), but I will give you a feel for the two new game areas: the Crypt and the Nest. Everything new in Hellfire retains Diablo's level of excellence: the graphics of the new areas and monsters are equally as stunning, the new spells and weapons are so fitting that you'll miss them if you ever go back to unenhanced Diablo, and the new quests exhibit every bit of the adventure and (importantly) the sense of humor of Diablo. For me, who had finished Diablo several times in both single and multiplayer modes, Hellfire was a nice little re-introduction into a world I fell in love with last February. So view Hellfire as an expansion of the single-player game and you won't be disappointed. ![]() are available in multiplayer games, not on or anywhere. The main thing you should know before buying it is that none of the new monsters, spells, weapons, quests, levels, etc. Hellfire requires Diablo to be installed on your system and really amounts to a "superpatch" of sorts. Hellfire has added Monk class character, new dungeons, weapons and spell books to keep the game even more interesting and difficult! Whereas in the original Diablo, there weren’t as many quests to be found. The visuals of both the games are similar, but Hellfire is an expansion of Diablo so it has additional features. Since both the games are based on the same theme, which one is preferable? How is Diablo: Hellfire Similar to Diablo? No map lead to difficulty in following ranged-attack monsters. #Diablo 1 and diablo hellfire download upgrade#
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